Feedforward in angle mode does not respect angle rates and uses acro rates. · Issue #12034 · betaflight/betaflight · GitHub
![Feedforward in angle mode does not respect angle rates and uses acro rates. · Issue #12034 · betaflight/betaflight · GitHub Feedforward in angle mode does not respect angle rates and uses acro rates. · Issue #12034 · betaflight/betaflight · GitHub](https://user-images.githubusercontent.com/6407731/207705940-0a166c5a-9b1a-4f5e-b103-efac135d3bb5.png)
Feedforward in angle mode does not respect angle rates and uses acro rates. · Issue #12034 · betaflight/betaflight · GitHub
![Desync? Hitreg? I've been killed like this more times than I can count. Whether it's holding an angle or behind a wall after peeking : r/VALORANT Desync? Hitreg? I've been killed like this more times than I can count. Whether it's holding an angle or behind a wall after peeking : r/VALORANT](https://external-preview.redd.it/desync-hitreg-ive-been-killed-like-this-more-times-than-i-v0--XTQQjAH4wOzgZ_BLaU2Bthw5Pi-hykx8Vjny9RV2Cw.jpg?auto=webp&s=294fa1d35023e016cd17b83de621de0982b1245c)
Desync? Hitreg? I've been killed like this more times than I can count. Whether it's holding an angle or behind a wall after peeking : r/VALORANT
![Introducing NVIDIA Reflex: Optimize and Measure Latency in Competitive Games | GeForce News | NVIDIA Introducing NVIDIA Reflex: Optimize and Measure Latency in Competitive Games | GeForce News | NVIDIA](https://www.nvidia.com/content/dam/en-zz/Solutions/geforce/news/reflex-low-latency-platform/nvidia-reflex-angle-advantage-explainer.png)